Update Impact lets you log game updates and automatically measures their effect on player counts. See exactly how much CCU changed after each update, with AI-powered analysis explaining why the update helped or hurt.Documentation Index
Fetch the complete documentation index at: https://docs.rolearn.dev/llms.txt
Use this file to discover all available pages before exploring further.
Why Track Update Impact?
Most Roblox developers push updates and hope for the best. They might check CCU the next day, but without a systematic before/after comparison, it’s impossible to know what’s working. Update Impact turns every update into a learning opportunity. Over time, you build a data-backed understanding of what types of changes grow your player base.How It Works
- Log an update with its date, title, and categories (e.g., “New map”, “Bug fixes”, “Balance changes”)
- RoLearn measures pre-update and post-update CCU averages (typically 3-day windows)
- Delta calculation shows the percentage change in CCU after the update
- AI verdict explains the likely cause of the change based on the update type and historical patterns
Update Categories
| Category | Examples |
|---|---|
| New content | Maps, items, quests, game modes |
| Bug fixes | Crash fixes, exploit patches, UI fixes |
| Balance changes | Difficulty tweaks, economy adjustments |
| Social features | Trading, chat, party system |
| Monetization | New gamepasses, pricing changes |
| Performance | Load time improvements, lag reduction |
| Events | Seasonal events, limited-time content |
Use Cases
Finding your most effective update type
Finding your most effective update type
After logging 10+ updates, check the stats aggregation. You might discover that “New content” updates average +15% CCU while “Balance changes” average -3%. This tells you where to invest your development time.
A/B testing update strategies
A/B testing update strategies
Push a bug fix update one week and a content update the next. Compare the CCU deltas to see which type of update your player base responds to more strongly.
Catching negative impacts early
Catching negative impacts early
Sometimes updates backfire — a balance change makes the game too hard, or a new feature introduces bugs. Update Impact’s before/after comparison catches these drops immediately so you can hotfix.
AI Analysis (Studio Plan)
On the Studio plan, each update gets an AI-generated summary that considers:- The update categories you selected
- The magnitude and direction of the CCU change
- Historical patterns from similar updates
- Genre-specific context (some genres respond differently to certain update types)
Plan Limits
| Plan | Access |
|---|---|
| Explorer | — |
| Builder | Basic (log + view before/after) |
| Studio | Full + AI summaries + aggregate stats |

