How It Works
The simulator uses a Gradient Boosting model trained on real gamepass and engagement data. Input your expected metrics and get revenue projections.Inputs
| Parameter | Description |
|---|---|
| Average CCU | Expected concurrent players |
| Gamepass count | Number of gamepasses offered |
| Average gamepass price | Mean price across all passes |
| Genre | Game genre (affects conversion rates) |
| Engagement score | Player retention/engagement estimate |
Output
- Monthly revenue estimate with confidence range
- Revenue breakdown by gamepass tier
- Comparison against genre average revenue
Plan Limits
| Plan | Daily Simulations |
|---|---|
| Explorer | — |
| Builder | 5 |
| Studio | Unlimited |

