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Returns supply/demand opportunity metrics for each Roblox genre, served straight from the authoritative Genre table (recomputed every 6 hours). Uses Roblox’s official genre taxonomy. See Genre Heatmap for the methodology. Works unauthenticated (returns free-tier names_only shape) or with a session / X-API-Key. Plan gating controls how many fields are populated.
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Supply/demand crowding R / (R + demand_per_game). 0.5 = platform norm, ≥0.6 = crowded.
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0–100 composite of demand percentile, growth, and openness (higher = better).
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CCU change versus a fixed baseline 7 days ago. null if no baseline.
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Share of genre CCU held by the 3 biggest games (concentration).
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Of the top-20 games’ CCU, the share held by games launched in the last 12 months (openness).
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One of strong | enter_with_edge | avoid | unproven.
Free-tier callers receive only name, display_name, total_games, total_ccu, and locked: true; the analytic fields are null until you upgrade to Builder+.